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With the pulseEditor it is simple to make pulses consisting of one or more steps having a specific amplitude, duration, latency, and so on. It is also easy to generate a collection of pulses varying in one or more of these parameters. Step-type pulses can also be combined to produce slightly more complex types of pulses. However, any other type of pulse involving ramps, sinusoids, etc., need needs to be specified outside the pulseEditor. This is done using the signalObject class.

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